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Here you go guys!

Access the tournament via Challonge :
The bracket will be updated daily so you can see who is your next challenger.

Read the rules here :


I invite everybody to contact their opponent promptly! I will personally watch over the tournament and make sure that it goes well.

If you have any question or comment, feel free to drop them in the comment section.

Good luck and have fun!

Laurent Mercure
CM at Frima Studio



Sign up ends on June 28th at 1:00 PM EST.
The tournament will begin on July 2nd

The tournament bracket will be generated automatically on June 25th.

We invite you to contact your opponent via the PlayStation Network messaging system. Once the game is done, the two participants must confirm in the forum or by Facebook messaging who won the game. If the two players disagree, we will require a proof of the score screen taken via the PlayStation Vita screenshot or by taking a picture of your television.

– Zombie Tycoon 2 Official T-Shirts
– Zombie Tycoon 2 avatar bundles
– Zombie Tycoon 2 temporary tattoos
– Codes for free copies of Zombie Tycoon 2 for your friends
– More prizes depending on how many entries we get!

Sign up for the tournament by leaving your PSN ID in comments or by sending an e-mail to

Hello everyone,

Today, we celebrate the release of the Zombie Tycoon 2 PlayStation Network avatars.
You can now show your pride by picking your favorite unit as your avatars.

Get your avatars

Each of the avatars will be available when the store updates today for 50¢.
If you want to support us in our work, you can purchase all avatars in a bundle for just 2,50$.

If you want a chance to get an avatar bundle for free, head to Facebook.

Have a nice day!

Laurent Mercure
CM at Frima Studio

Good day to you zombie overlords!

We have dozens of Zombie Tycoon 2 promotional buttons to give away.

Head to Facebook and share this picture to get a chance to win those button this Friday.


Laurent Mercure
CM at Frima Studio




Hello all,

When engaging in a multiplayer battle with a friend, a wise strategist will choose his Faction-Monster combination with care.

We think that the shambling zombies of Tycoon’s faction and Skidmark make a killer combo.
Skidmark’s mobility on the battlefield compensates for the speed of the zombies.

His Defile ability combined with shambling engineers make quick work of every building.

After that, the table is set for one virtually unstoppable Dead Rush.


What do you think?

What’s your killer combo?


Laurent Mercure
CM at Frima Studio

Tomorrow night will be the first Battle-a-Dev event!

The team behind Zombie Tycoon 2 will be joining in massively at 8:30 PM to face you on the field of battle.

Leave your PSN ID in comments or on the forum.


Zombie Tycoon 2: Brainhov’s Revenge is launching today as part of the PlayStation® Network Spring Fever event! Since its Cross-Play and Cross-Buy, you’ll get both PlayStation Vita and PlayStation 3 versions for just $9.99.

Get it as soon as the PSN store updates!

We can’t wait to get your feedback on the game!

If you’re getting the game for free because of your PS+ membership, feel free to purchase one of our many Zombie Tycoon 2 avatars for 50¢ each.

Have a great Zombie Tycoon week,

Laurent Mercure
CM at Frima Studio

In one of the very first posts I published here, I explained how important capturing buildings was in Zombie Tycoon 2: Brainhov’s Revenge. I purposely left out something crucial in my explanation: the Dead Rush.

When you capture basic houses and shops, you get a view of the immediately surrounding area, as well as additional zombies to defend them. These extra fighters never move away from their structures, unless they’re under attack…or until you call a Dead Rush.


When a Dead Rush is triggered, all of your zombies, including the ones defending structures, converge to the target location and lay waste to anything, living or unliving, that stands in their way. Every building captured provides either one of Tycoon’s slow zombies or two of Brainhov’s fast zombies. As your invasion proceeds, your Dead Rush counter on the upper right shows exactly how many zombies are available to take part in a Dead Rush. Every zombie lost in the attack will respawn to defend its original building, assuming it is still under your control.


A Dead Rush lasts 60 seconds, after which the roaming zombies head back to their homes; and the ability enters a 45-second cooldown.

Here’s some gameplay footage of a very successful Dead Rush:

Stay tuned. We’ll be revealing all of the zombie types next Tuesday!

Have a great weekend!

Laurent Mercure
CM at Frima Studio

Discover Zombie Tycoon 2: Brainhov’s Revenge explained directly by our executive producer Martin once again. Yet another great interview summing up the game perfectly!

Martin’s interview starts at 5:05 in the video. It’s worth a watch!

Laurent Mercure
CM at Frima Studio



We’d like to thank the team at PushSquare for their incredible support and their coverage of Zombie Tycoon 2.

« There’s a little less than a month to wait until Professor Brainhov and his protégé Orville Tycoon do battle on PlayStation 3 and Vita. Canadian outfit Frima Studio – who you may remember from popular PlayStation Minis such as Widgets Odyssey and A Space Shooter for Two Bucks – is carefully applying the finishing touches to Zombie Tycoon 2: Brainhov’s Revenge as we type, a brand new cross-buy real-time strategy game for Sony’s flagship systems. In order to celebrate the impending release – 30th April in North America and 1st May in Europe – we caught up with producer Martin Brouard and community manager Laurent Mercure to discuss undead classification and PlayStation 4. »

Here’s a link to the full interview :